AH-64DField Manual v3.0

Displays

Keyboard unit

The keyboard on the front panel, beside the left MPD. Whenever a page asks you to type something, you type it here, on your own keyboard.

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The KU is how you type into the aircraft: point names, idents, grids, altitudes, laser codes. Buttons that open a prompt have a > after their label, such as POINT> or IDENT>.

Typing

  1. Press a button with a >. The KU’s display shows the prompt, for example POINT:, with any current value already filled in.
  2. Click the middle of the KU (Activate Keyboard Unit). From now on your keyboard types into the aircraft.
  3. Type the value, then press Enter.
  • Backspace deletes the last character.
  • If the aircraft cannot use what you typed, the display shows an error. Press Enter to clear it and type again.
  • Esc stops the KU taking your keyboard, so your keys fly the aircraft again. Click the KU again to carry on with the same prompt.
  • A prompt can lead to the next one. Adding a point asks for its ident, free text, grid and altitude in turn.
  • Pressing any MPD button cancels the prompt.

Letters, numbers, space, and / - + . * can be typed, from the number keys along the top of the keyboard or the numeric keypad. Up to 44 characters fit; the display shows the last 22.

While the KU has your keyboard, your normal key bindings do nothing for the keys it uses. If the aircraft stops responding to your keys, press Esc.

What the prompts accept

Prompt Accepts
POINT A stored point: a letter and two digits, such as W01, C55 or T03.
IDENT An ident that suits the point type, such as WP, LZ, or a SAM number such as 8. See Points and routes.
FREE Up to three characters, anything.
GRID A map grid reference, up to eight digits.
ALTITUDE Whole feet, as your barometric altimeter reads.
CODE A laser code: four digits starting with 1, the second 1–7 and the last two 1–8 (1111 to 1788). See COM pages.
Edit this page Written for v3.0 · Not affiliated with Boeing or the US Army