Getting started
FAQ and troubleshooting
Quick answers to the questions that come up most, with links to the full explanation.
Getting going
How do I work the cockpit switches? Point the cockpit cursor at a switch and press Interact (F by default). The cursor comes from the Hatchet Interaction Framework. See Controls and bindings.
How do I put switches on my HOTAS? Every cockpit switch and MPD button has its own binding under AH-64D Official Project: Cockpit Controls, and the engine panel’s positions are under AH-64D HeliSim Cockpit Controls. See the keybind reference.
How do I start the aircraft? Follow Start-up.
The mod does not load, or the aircraft is missing. Check every required mod is loaded, including HeliSim Core 1.4.2 or later and CBA_A3 3.16 or later. See Installation.
The UFD shows VERS MISM.
The mod’s files do not match each other: verify the files in Steam, or reinstall. See DMS.
Flying
The engines are running but the aircraft will not fly. Usually the collective. With a throttle, bind it to Collective Up/Down in HeliSim Flight Controls; on a keyboard, use the Keyboard Collective bindings. Then pick the matching control scheme in Addon settings. See Controls and bindings. Also check the rotor brake is off and both power levers are at FLY.
The aircraft jumps when I release force trim. Turn on Cyclic Center Trim Mode and Pedal Center Trim Mode, or with a stick that has no springs, Springless Cyclic and Springless Pedals. See Flight control modes.
Helmet
How do I get the monocle down? Wear the IHADSS helmet, then click HDU stowage in the cockpit. See IHADSS.
The monocle is down but shows no symbology. It needs both AC and DC power: battery on, then the APU or the engines for the generators. The symbology only shows in the first person view. See Electrical, APU and hydraulics.
The monocle keeps stowing itself. It stows each time you get in, if you take the helmet off, and if you turn on Arma’s own night vision outside the optics view.
How do I zoom the PNVS? You can’t. The PNVS has a single, unmagnified view for flying. The TADS FLIR used as a night vision sensor does not zoom either. See Night vision.
The cockpit cursor follows my head tracking. That is how Hatchet works with head tracking: look at a switch and press Interact. For a cursor you move separately, see Hatchet’s detached cursor in Addon Options → Hatchet Interaction Framework. See Controls and bindings.
Weapons and sensors
How do I change the loadout or rearm? In the editor with the Pylons attribute, in the field with ACE or the mission planner, or with Zeus Enhanced. See Rearm and refuel.
Why do stores loaded on the pilot move to the CPG? The wing stores always belong to the CPG’s turret in Arma. The pilot can still action and fire them with the weapon action switch. See Weapon action switch.
Nothing fires on the ground. On the ground the aircraft stays safe until you turn on GND ORIDE, and it must be armed. See Weapon action switch.
How do I turn on the radar? The radar must be fitted. Select it as your sight, then scan with FCR Single ScanShift+R for one burst or Toggle active sensorsgame binding to keep scanning. On the ground it needs GND ORIDE. See Fire control radar.
The TADS keys do nothing. The TADS may be someone’s night vision sensor, in which case it is not a sight. With A3 Thermal Improvement loaded, the sensor keys only work on the DTV or DVO. See TADS.
Can the Apache carry Stingers? No. The mod has no air-to-air Stinger.