AH-64DField Manual v3.0

Reference

Keybind reference

Every binding the mod adds, with its default, and the game bindings the Apache takes over.

Bindings are in Options → Controls. For which to set up first, and the cockpit cursor and flight controls, see Controls and bindings.

AH-64D Official Project

Sights

BindingDefaultWhat it does
Sight Select HMDShift+1Makes the helmet the selected sight.
Sight Select TADSShift+2CPG only. Makes the TADS the selected sight.
Sight Select FCRShift+3Makes the fire control radar the selected sight and takes ownership of it. Needs the radar fitted.
Sight Select LinkShift+4CPG only, radar fitted. Links the other sensor to the selected sight, or unlinks it.
Sight SlaveShift+FSlaves the selected sight to the acquisition source, or releases it.

Night vision

BindingDefaultWhat it does
NVS Select PNVSunboundTakes the PNVS as your night vision sensor; the other crew station gets the TADS.
NVS Select TADSunboundTakes the TADS FLIR as your night vision sensor; the other crew station gets the PNVS.

IHADSS

BindingDefaultWhat it does
Symbology Select UpShift+BTransition flight symbology, or cruise if already in transition.
Symbology Select DownCtrl+BHover flight symbology, or bob-up if already in hover. Selecting bob-up stores your position and heading.
Symbology Select PressBOpens the FLT page on your left MPD.

TADS

BindingDefaultWhat it does
TADS LHG FOV Switch - WunboundTADS wide field of view.
TADS LHG FOV Switch - MunboundTADS medium field of view.
TADS LHG FOV Switch - NunboundTADS narrow field of view.
TADS LHG FOV Switch - ZunboundTADS zoom field of view.
LHG Sensor Select Switch - FLIRAlt+5TADS sensor to FLIR.
LHG Sensor Select Switch - DTVAlt+6TADS sensor to day TV.
LHG Sensor Select Switch - DVOAlt+7TADS sensor to direct view optics.
LHG LMC ButtonCtrl+TToggles the linear motion compensator.

Laser

BindingDefaultWhat it does
LRFD Second Detent (Lase)GFires the laser rangefinder/designator while held.
LST Mode: AutounboundCPG. Arms the laser spot tracker and scans the TADS for the LST code.
LST Mode: OffunboundCPG. Turns the laser spot tracker off.
LST Mode: ManualunboundCPG. Arms the laser spot tracker while you slew the TADS by hand.
CPG Store/UpdateShift+GCPG. Stores a target point along the selected sight's line of sight at the range shown.

Fire control radar

BindingDefaultWhat it does
FCR Single ScanShift+RStarts a single radar scan, or stops a scan in progress.
FCR Scan Size Wide (W)unboundWide scan. Takes effect at the next scan.
FCR Scan Size Medium (M)unboundMedium scan.
FCR Scan Size Narrow (N)unboundNarrow scan.
FCR Scan Size Zoom (Z)unboundZoom scan.
Ground Targeting Mode (GTM)Z+5Radar to ground targeting mode.
Air Targeting Mode (ATM)Z+6Radar to air targeting mode.
Radar Map Mode (RMAP)Z+7Radar to radar map mode. Selected again, toggles the video underlay.
Terrain Profiles Mode (TPM)Z+8Radar to terrain profile mode.

Weapons

BindingDefaultWhat it does
WAS Gun1Actions the cannon in your crew station, or de-actions it.
WAS Rockets2Actions the rockets in your crew station, or de-actions them.
WAS Missiles3Actions the missiles in your crew station, or de-actions them.
Missile AdvanceunboundSteps to the next missile. Only in manual missile mode.
Emergency JettisonunboundJettisons all wing stores.

Countermeasures

BindingDefaultWhat it does
Deploy FlareXFires one flare.

Radial menu

BindingDefaultWhat it does
Radial MenuunboundOpens the sensor radial menu. In a sub menu goes back; in the top menu closes it.
Radial Menu: UpunboundPoints the open radial menu at a sector; held there, selects it after the dwell time.
Radial Menu: DownunboundAs above.
Radial Menu: LeftunboundAs above.
Radial Menu: RightunboundAs above.

AH-64D MPD Minigames

BindingDefaultWhat it does
Minigame: UpUp
Minigame: DownDown
Minigame: LeftLeft
Minigame: RightRight
Minigame: FireEnter

See MPD games.

Game bindings the Apache uses

These are Arma’s own bindings, in their usual categories. In the Apache they do this:

BindingWhat it does in the Apache
FireFires the weapon actioned in your crew station.
CountermeasuresFires chaff.
Lock targetSteps the radar's next-to-shoot target, for the crew station that owns the radar.
Toggle active sensorsStarts or stops continuous radar scan, for the crew station that owns the radar.
Zoom inCPG. Steps the TADS field of view in.
Zoom outCPG. Steps the TADS field of view out.
Night visionCPG. Cycles the TADS sensor and FLIR polarity.
LightsSearch light on or off.

Cockpit controls

AH-64D Official Project: Cockpit Controls has a binding for each of these, named system: control, such as left mpd: left mpd t1. All are unbound by default.

System Bindings
Left MPD, Right MPD Every button: L1–L6, R1–R6, T1–T6, B1/MENU–B6, and the FCR, WPN, TSD, A/C and VID page buttons.
Engine panel APU, battery, rotor brake; each engine’s start switch, and its power lever to OFF, IDLE or FLY.
Fire panel Select engine 1, the APU or engine 2; discharge the primary or reserve bottle; test.
Armament panel ARM/SAFE, ground override.
Warning/caution panel Acknowledge master caution, master warning.
Others Emergency hydraulics, NVS mode, floodlight, anti-collision light, keyboard unit, monocle, canopy door.

AH-64D HeliSim Cockpit Controls has one binding per switch position, for switch panels: Battery Off and On, APU Off and On, each Engine Start switch at Ignition Override, Off and Start, the Rotor Brake at Off, Brake and Lock, and each Power Lever at Off, Idle and Fly.

The flight controls are in HeliSim Flight Controls; see Controls and bindings.

Edit this page Written for v3.0 · Not affiliated with Boeing or the US Army